So Wonderfilled Inc’s 2022 effectively started with the release of their flagship game, GiantLands, a time of celebration and one that sets the standard for any new game publisher.
It didn’t go very well.
Issues seemed to include that overseas and Kickstarter orders go low priority, that there was a some bad weather which jeopardized delivery windows for the first rounds and… well, the reception was not great.
Also yeah… do not expect any consistency in capitalization of Giantlands vs GiantLands from Wonderfilled… the branding experts. It drives me nuts too… but this is just how they are.
The initial discourse
In fact, it quickly become obvious that this game was not for… anyone.
One of the first reviews game from YouTube channel that was titled with “The Right way to Roleplay with DM James”, who introduces itself with “Welcome to right-wing roleplaying!” started by talking about how was blocked by the official GiantLands Twitter, so he asked for a refund and received it… but they sent it to him anyway. He then demonstrated visible confusion with the idea of playing with masks on… and then proposed he’d rather just send it back. So how did GiantLands react?
Throughout this it did receive two positive reviews… one from a very small channel, RPG Reviews which did a “New RPG Alert: GiantLands” in which he shows off.. literally every page in the books to the extend you can use the individual frames to read all the content…. so much for prevent piracy, and in April 2022 did an interview with the creators… then… hasn’t uploaded any more videos.
The other was from Mildra, aka Mildra The Monk, who had already posted two interviews with Stephen Dinehart,1 Interview with Stephen E. Dinehart IV on Giantlands, 29 May 2020, https://www.youtube.com/watch?v=Sq39Lqupq6A 2 Interview with Stephen E. Dinehart IV on Giantlands (pt. 2), 5 Aug 2021, https://www.youtube.com/watch?v=CsA0HuemJ4Q an interview with James M Ward 3 Interview with James M Ward, Mildra, 5 June 2020, https://www.youtube.com/watch?v=Gd82AG27dJI and an interview with Ernie Gygax.4 Interview with Ernie Gygax, Mildra, 22 June 2021, https://www.youtube.com/watch?v=gTin_xHHf-U And well… his “(un)impressions” review really only talks about the concept of being a spiritual successor to Gamma World… nothing about the game on its own merits.
A few users did excited unboxing posts and even videos5 Robert Lynn, GiantLands 1st edtion opening GiantLands RPG opening, 29 December 2021 https://www.youtube.com/watch?v=oAJf2TP8Ygk , though these generally didn’t follow through with their promises to review the game after reading… and the one that did… wasn’t impressed.
The closest it ever came to ever getting a review, or a demo – was Tenkar’s Tavern attempted a session zero… strangely this has never been linked to by GiantLands.
But, naturally… Dinehart understood that if you spend years promoting a specific product… people don’t want to see you’ve been focusing entirely on that product… they want to see you’ve spent your time in everything else! So, at the same time he released/announced/enabled:
The Module
Ten days into 2022 – Dinehart announced Jim Ward would be releasing a module, and he had cover art ready… to date this has not been released. 6 My Twitter, 11 January 2022 https://twitter.com/wincenworks/status/1480655769863290880
The module has been promised to be many things at many times, but at this stage it was essentially promised as the “entry” adventure to GiantLands – the one that groups would want to play first.
Not only has that opportunity well and truly sailed now… but well, for context, the promised length of 95 pages. For context, while many early adventures such as Jennell Jaquays’s Caverns of Thracia were around this length – now we have much more access to lore, guides to play, etc, most modules are under 30 pages. Many low level adventures are under 20 pages.
A module that is 95 pages by modern standards would be something you expect to be a multi-session campaign which takes you through an epic story, and introduces tons of new material that you can use in other adventures etc. It’s the kind of thing you use to introduce a large set piece in a setting like a city.
Keep that in mind, this module will come up later.
The Discord
Early in the year, the Official GiantLands Discord was opened up… and it was a shit show. A very chaotic shit show since Dinehart had a tendency go on massive purges – wiping out blocks of text and banning members chaotically.
And oh? Remember Mildra The Monk? Turns out he’d gotten an invite to the server long before anyone else… interesting way to disclose a conflict of interest.7 My Twitter, 2 January 2022 https://twitter.com/wincenworks/status/1477461907942436865
Odd behaviours included:
- Banning a member for saying he wanted to adopt the system to traditional fantasy;8 My Twitter, 8 January 2022, https://twitter.com/wincenworks/status/1479569223013654530 while also supporting a member who wanted to make a Brony version of the game.9 My Twitter, 7 January 2022, https://twitter.com/wincenworks/status/1479215085415321600
- Banning the member who ran an “unofficial” GiantLands server where the Brony guy was giving away pirated copies because… he thinks people just have a right to have stuff10 My Twitter, 10 January 2022, https://twitter.com/wincenworks/status/1480288840862502913
- Stressing that it was his game, so he can make all the rule callings (but those don’t matter because who cares)11 My Twitter, 4 January 2022, https://twitter.com/wincenworks/status/1478182682219581441 but also that he couldn’t answer any questions about it – for that he’d need Jim Ward.12 My Twitter, 7 January 2022, https://twitter.com/wincenworks/status/1479174285335818241
- Telling people they were great proof-readers and would get credits for spotting that he… left an entire entry out of a table…13 My Twitter, 4 January 2022, https://twitter.com/wincenworks/status/1478126672792547328 then later banning those people.
- Claiming entire mechanics that the game suggests are core to the gameplay and the survival of the characters will “be in the advance edition” (which seems to have been Jim’s attempt to mitigate scope creep)14 My Twitter, 3 January 2022, https://twitter.com/wincenworks/status/1477861959986933764 and that they… hadn’t really defined anything yet.15 My Twitter, 3 January 2022, https://twitter.com/wincenworks/status/1477863436138602498
- Posting two pages of rules that included… no xp-grinding (?), do not use the server as a dating server, “trading, selling, begging, boosting and account sharing are not allowed”, do not discuss sensitive topics, be cautious when introducing sensitive topics, remember all members are free to express themselves… and follow the Discord terms of service.16 My Twitter, 8 January 2022, https://twitter.com/wincenworks/status/1479569223013654530
- After two years of going on about how his product was bespoke, hand crafted by masters etc… he set up a Midjourney AI Art channel…
Overall the server never achieved very much traffic, with the main events being the Q&As with Jim Ward – which tapered off pretty quickly after everyone who was actually active gave up on trying to get anything productive out of the Discord.
The Newsletter
Okay, so it kinda of makes sense to update the newsletter… but I feel that it’s probably worth noting that the updates were… in no way of any help to anyone and seemed to be a complete waste of everyone’s time.
Actually I think the second one was harmful to Wonderfilled’s business…
Issue 3
Released in 8 February 2022, this one was primarily bragging but also promoting the upcoming play session… but also sharing the singular “review” that Dinehart likes… which is conveniently from Linda THE GAMER GAL who… primarily posts about beating retro videos games…. and video game stuff.
Hilariously, Linda’s main point of gratitude was that the game was actually released since she’d pre-ordered it and had not been sure it would arrive. Now, while it is an achievement to fulfil an order, and many fail at it… it probably shouldn’t be your iconic piece of praise.
It also promised they’d be soliciting feedback to refine the game… but over two years later pretty much none of that has eventuated and there’s never been any public acknowledges of anything needing fixing or refining… just promises of the module.
Overall it came across as less of an update to people interested in the product, and more of an assurance to stakeholders that no matter what they read on Social Media… it was all going great.
Issue 4
On 14 April 2022, the final issue of the Strategic Preview that was posted on wfd.games was posted… in it, it celebrated that Jim Ward had recovered from Covid-19 and killed the characters of all 10 players at his first test run of the promised module. (more on that later) and the albums (more on that).
The main meat of it was that… he’d now decided there would be two versions… the regularly which would cost you $99.99 and a version that was incomplete for $59.99. Since this incomplete version lacked the book with the most setting lore (ie the one with the monsters) this meant he was essentially setting the price of the game at $99.99 + an additional $59.99 per player.
So the play session that happened at GaryCon… which was free to attend, in theory could cost as much as $699.89 if every player had bought a basic pack… and there is no reason to buy it other than if you’re a player who doesn’t want to run a game. It’s obvious to see why that would benefit Dinehart, but truly baffling he thinks this is acceptable to the market.
The newsletter promised that, in exciting news, Wonderfilled Inc (which is basically just Stephen Dinehart) was moving to Lake Geneva. What this essentially meant was he’d registered a PO Box so he could update the company registry… Dinehart himself would soon move to Florida, where he remains at time of writing.
The Play Session
Remember the module? Apparently a lucky group of people got to play it at GaryCon 2022 – hosted by the legendary Jim Ward. The primary sound byte we, the unwashed masses who could not attend in person, received was “Jim got TPK two and a half hours into the three hour game.” (for the uninitiated: TPK = Total Party Kill, everyone’s character died)
Now – to be clear – there are plenty of TTRPGs where this is a fun and desirable outcome. From the classic Paranoia to outright horror games like Call of Cthulhu, there are plenty of games where you expect your PC to die horribly.
Giantlands is a game where a major stated goal is people will get so invested in their characters that they will want to dress up as them, and make a pilgrimage to a theme park to attend it as their character. The tagline is “Who will you become?” and the invariable answer is “a corpse, rotting and forgotten”.
Also, this module they played is the one that’s supposed to be 95 pages… so that’s like 95 seconds per page… not exactly inspiring… especially when one considers that every character in Giantlands is supposed to have three lives…
Now part of this is down to Jim Ward, he’s known as an excessively lethal DM whose sessions usually finish with TPK. He’s also known as a guy who doesn’t spend a lot of time of the crunchy nuts and bolts… Giantlands doesn’t even have a real movement system. To me this says… he’s probably not the kind of guy you want to design a game which feeds into a theme park… and three music albums… oh yeah!
The Album
Oh yeah, he decided he needed to release an album to accompany the game… for reasons… so naturally he did what any grand artist who wanted their work to be fully authentic, master crafted by original creators… raising the voice of indigenous creators in the Americas? He hired a pair of small, virtually unknown, creators and misspelled the name of one… then didn’t mention them in the announcement.17 My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486217313343127553
The mistake is still there on the Bandcamp listing, made worse by in the top it’s credited as Lantz & Giacomelli but in the credits at the end he’s Steve Giocolmelli. He also makes no effort to link to their own BandCamp or their Facebook page… which seems to have ceased updating in 2020.
As much as Dinehart rants about artists needing more respect, more compensation for their labour etc, there’s always a general feeling he doesn’t see them as more than tools to achieve his own goals.
While the music is great, James Lantz and Steve Giacomelli do a wonderful job of composing complex and evocative tones… it’s difficult to see how this is supposed to be specific to Giantlands or add value to any particular gaming group. It comes very much as just a project Dinehart wanted to brag about… so he outsourced it to someone else and then rushed in to take credit for it after the fact.
The (Pending) Theme Park
As part of the general product release was a press release for the plans for the theme park, which then featured in a paid article… which was then featured on Facebook and supported by one Justin LaNasa.18 My Twitter, 2 January 2022, https://twitter.com/wincenworks/status/1477477974400061440
Now… at this point… the game had only just shipped with no reviews and only the publisher’s word that he’d definitely sold 1,500 copies at an average of $99.99… so a net revenue of less than $150,000. Theme parks generally cost millions to build, and rely upon having steady streams of thousands of guests per year.
Also, as anyone who is familiar with the works of the noted theme park scholar Jenny Nicholson knows well, the one theme park where Dinehart had an executive position is bad… like… very bad. So, you’d want to prepare yourself for… okay the whole idea is completely bonkers.
He released this map, which is in itself evidence that he has not idea what he’s doing given none of these actually look like attractions – and since he doesn’t own any land he can’t guarantee anything for size, layout etc… so this is entirely pie-in-the-sky. It’s not even “blue sky” since he doesn’t have specifics. But more seriously… take a look at this and try to imagine it in Wisconsin, in winter:
On top of this, Dinehart was… basically promising to deliver Westworld somehow despite not having any funding, or any real basis for the product.
Imagine a place that radically offers offline experiences, with real people, in the real world, however within a fiction, with thrilling mixed-reality attractions and shows that will forever change the guest expectations and perception of live-action play within a themed land. Set in a highly themed, and completely immersive smart environment inspired by Wonderfilled’s vision for GiantLands, it will be the kind of game park.
GiantLands Theme Park Will be a Game Park Built on a Groundbreaking Vision, 1 January 2022
Yet somehow… this was not the worst product he released…
The NFTs
Dinehart had previously experimented with NFTs, using the “art’ NFT site Hic Et Nunc and it’d been an abyssmal failure – particularly when it came to GiantLands. But this time it was going to be different – this time he was going only offer ONE Giantlands NFT. 19 My Twitter, 18 February 2022, https://twitter.com/wincenworks/status/1494578760024133632 This would go on to be one more NFT than he sold, and one less than he minted for the purposes of auctioning.
After all, instead of putting them on the Tezos blockchain via Hic Et Nunc…20 Dinehart’s “ZODKEV” profile for the site remains available on Objkt but has been inactive since 18 February 2022: https://objkt.com/users/tz1NdZtkZycJnHSfzvVxZNYdoWnRhVLD5iQw a web site that went under in November 2021… he was going to put them on the Ethereum blockchain (slower and more expensive) via Opensea (even more saturated marketplace that was more reliant on users bringing their own suckers, and at this particular point in history dominated with price wars over procedurally generated ugly cartoon jpegs of “apes” that look like monkeys).
Dinehart initially offered up the inside-the-box-art (a phrase that shouldn’t exist for a product two years late with a single man core team) and then “The Landing” artwork by Jeff Dee (the artist who famously wanted nothing further to do with him or his project). The asking prices were in Ethereum, so required a vendor to convert into any fiat currency… but estimates read by the crowd were in the $11,000 range. Ridicule ensued.21 My Twitter, 19 February 2022, https://twitter.com/wincenworks/status/1494779351711498240
Unsurprisingly, nobody bought the NFTs, though Dinehart continued to insult people who were not into them while admitting he had only just begun to understand the value in market research.22 My Twitter, 19 February 2022, https://twitter.com/wincenworks/status/1494786182928285697
And yes, you are remembering correctly, he did all of this all around the time Dan Olson’s cinematic masterpiece Line Goes Up – The problem with NFTs was going viral and the world in general was digesting just how terrible all this really was.
He also had a Giantlands logo NFT up for use with the @Giantlands Twitter account, but seems to have burned that now that Twitter/X no longer supports NFT avatar validation (not that it really did anything in the first place – you could always right-click, save, upload and be as “authentic” as the original).
The Follow Up
Dinehart’s general ways of responding to to criticism to the game included:
- Concluded the problem was the community being toxic (but didn’t consider perhaps this means he shouldn’t court reactionaries)23 My Twitter, 8 January 2022 , https://twitter.com/wincenworks/status/1479630217735917571
- Comparing his product, that he spent a fortune on fancy art for, to the White Box prototype of D&D, 24 My Twitter, 28 January 2022, https://twitter.com/wincenworks/status/1486657399154900992 25 My Twitter, 14 January 2022, https://twitter.com/wincenworks/status/1481900779758034944 and just… glossed over that was released in 1974 and Giantlands is clearly more inspired by Gamma World.
- Making up nonsense comparing himself to Gary Gygax in a deeply unhealthy manner26 My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486046019502903299
- Whined that people asking for more information about what they might be purchasing were “demanding art for free”27 My Twitter, 27 January 2022, https://twitter.com/wincenworks/status/1486424991914917888 (which is very different to him wanting the fans to pay him so they could do writing and proofreading for free)
- Claimed James M Ward was a co-creator of D&D28 My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486137775074476033 29 David Flor’s Twitter, 6 February 2022, https://twitter.com/BrainClouds/status/1490240798994092035 because why talk about the work when you can try to reinvent history and hope nobody will notice?
- Tried to provoke fights with Wizards of the Coast30 My Twitter, 29 January 2022, https://twitter.com/wincenworks/status/1487208098763018242 mostly as a means to try to displace blame for his misfortune.
- Whined that he’d worked really hard on all this31 My Twitter, 28 January 2022, https://twitter.com/wincenworks/status/1486794975941513217 Now, there is definitely a discussion to be had about how our modern economy drives freelancers and people who work in games to grind themselves to dust with no regard for their well-being…. but “I’m working hard!” isn’t a phrase that grants instant absolution.
EN World
If you’re reading this and somehow not aware – EN World is one of the biggest hubs for conversation about tabletop role-playing games in the English speaking Internet. The site has been running for a long time, boasts a lot of long term players and a good number of people who remember playing with Gary Gygax has accounts there.
Since gamers generally are not, as nuTSR would have you believe, extreme-right reactionaries – the earlier antics of Giantlands and its partnership with nuTSR had rubbed many the wrong way so it did not exactly have a surplus of good will.
Yet, mysteriously… a thread appeared tell people all about a “review” (which was an unboxing) and then fight with people about if the game was good, if it was worth $129, etc. Unsurprisingly, it turned out there was some subterfuge here and then Stephen Dinehart was banned from EN World for impersonation and attempting to manipulate perceptions of his game. (And yes his lasts posts are him accusing people of being paranoid for asking him if he was Stephen Dinehart)
Note: Morrus, the owner of EN World, would have been fine with Dinehart defending his game if he’d just been honest and polite.
Now EN World’s community discusses bad games all the time, they also have understandably upset creators show up to defend themselves all the time – but it’s pretty rare to have them set up a fake account that is so bad at subterfuge that it got caught almost immediately.
The flood
Around 15 February 2022, Petrópolis, Brazil was hit with a flood that was doubtlessly enhanced by climate change and took the lives of 231 people as well as inflicting massive damage on the city and its ability to support itself. Less than a week later, the GiantLands Twitter account reposted a video a promotion for the game.32 My Twitter, 20 February, https://twitter.com/wincenworks/status/1495143735822553088
People were understandably furious. 73 people got a reply in before he switched off the replies33 My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495284023349837825 34 My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495284032342409225 and started posting on his personal Twitter about how he was out doing stuff.. and continued tweeting on the business accounts like nothing happened35 My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495214130340323331 – because yeah, he didn’t take it as a signal to delete the tweet and rethink things. He in fact, took it as a signal to resume shaming other people for not doing enough to end climate change.36 My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495232874928553984
While the tweet was eventually deleted – no apology was ever made.
Two years ago, Stephen E Dinehart IV tried to use a massive human tragedy to promote his small press game, and when people called him out on it he performatively ignored them then pretended he was better and more concerned about the cause than them. He has never addressed it, but has continued to pretend all criticism of him is due to a conspiracy against him by a mega-corporation. That’s the kind of person he is.
The stalking incident
So, YoDanno is a TTRPG (primarily Dragonlance) enthusiast who has a popular Twitter account and a modest website where he offers content creation services. Early on, he was excited about GiantLands but it ran into many problems, not the least of which was YoDanno’s stance on trans people is “Protect Trans Kids!” and GiantLands is “You’re disgusting.”
So YoDanno received his copy of GiantLands… and was very excited at the time,37 YoDanno’s Twitter, 29 December 2021 https://twitter.com/YoDanno/status/1475964877139324929 But after he looked at it and learned more about the creator, he promptly dropped it in a bin and moved on with his life.
In September 2022, he mentioned this on Twitter and Dinehart… did not take it well.38 YoDanno’s Twitter, 19 September 2022, https://twitter.com/YoDanno/status/1571668673299124224 Initially he invited YoDanno to send the copies back… then when he found out they’d been thrown out… he used the shipping details from the pre-order to try to send YoDanno an abusive email, tried to call his cell phone and then registered a new shipping label to send him an unsolicited second copy of the game he’d thrown away.39 YoDanno’s Twitter, 19 September 2022, https://twitter.com/YoDanno/status/1571666853461741568
Dinehart, as Wonderfilled, once again refused to acknowledge any responsibility for the situation that he had created and burped out an eight tweet thread which is still up to this day about how he was the good guy by jumping down people’s throats and violating boundaries.
Yeah, the projection is beyond terminal levels.
But remarkably, even this reception was not enough to convince Wonderfilled/Dinehart that this venture had crashed so hard it couldn’t be fixed… but no, somehow he managed to convince himself and Jim Ward that this project still had legs.
More on that later… for now I feel it’s only fair I write a review of GiantLands as a product.
- 1Interview with Stephen E. Dinehart IV on Giantlands, 29 May 2020, https://www.youtube.com/watch?v=Sq39Lqupq6A
- 2Interview with Stephen E. Dinehart IV on Giantlands (pt. 2), 5 Aug 2021, https://www.youtube.com/watch?v=CsA0HuemJ4Q
- 3Interview with James M Ward, Mildra, 5 June 2020, https://www.youtube.com/watch?v=Gd82AG27dJI
- 4Interview with Ernie Gygax, Mildra, 22 June 2021, https://www.youtube.com/watch?v=gTin_xHHf-U
- 5Robert Lynn, GiantLands 1st edtion opening GiantLands RPG opening, 29 December 2021 https://www.youtube.com/watch?v=oAJf2TP8Ygk
- 6My Twitter, 11 January 2022 https://twitter.com/wincenworks/status/1480655769863290880
- 7My Twitter, 2 January 2022 https://twitter.com/wincenworks/status/1477461907942436865
- 8My Twitter, 8 January 2022, https://twitter.com/wincenworks/status/1479569223013654530
- 9My Twitter, 7 January 2022, https://twitter.com/wincenworks/status/1479215085415321600
- 10My Twitter, 10 January 2022, https://twitter.com/wincenworks/status/1480288840862502913
- 11My Twitter, 4 January 2022, https://twitter.com/wincenworks/status/1478182682219581441
- 12My Twitter, 7 January 2022, https://twitter.com/wincenworks/status/1479174285335818241
- 13My Twitter, 4 January 2022, https://twitter.com/wincenworks/status/1478126672792547328
- 14My Twitter, 3 January 2022, https://twitter.com/wincenworks/status/1477861959986933764
- 15My Twitter, 3 January 2022, https://twitter.com/wincenworks/status/1477863436138602498
- 16My Twitter, 8 January 2022, https://twitter.com/wincenworks/status/1479569223013654530
- 17My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486217313343127553
- 18My Twitter, 2 January 2022, https://twitter.com/wincenworks/status/1477477974400061440
- 19My Twitter, 18 February 2022, https://twitter.com/wincenworks/status/1494578760024133632
- 20Dinehart’s “ZODKEV” profile for the site remains available on Objkt but has been inactive since 18 February 2022: https://objkt.com/users/tz1NdZtkZycJnHSfzvVxZNYdoWnRhVLD5iQw
- 21My Twitter, 19 February 2022, https://twitter.com/wincenworks/status/1494779351711498240
- 22My Twitter, 19 February 2022, https://twitter.com/wincenworks/status/1494786182928285697
- 23My Twitter, 8 January 2022 , https://twitter.com/wincenworks/status/1479630217735917571
- 24My Twitter, 28 January 2022, https://twitter.com/wincenworks/status/1486657399154900992
- 25My Twitter, 14 January 2022, https://twitter.com/wincenworks/status/1481900779758034944
- 26My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486046019502903299
- 27My Twitter, 27 January 2022, https://twitter.com/wincenworks/status/1486424991914917888
- 28My Twitter, 26 January 2022, https://twitter.com/wincenworks/status/1486137775074476033
- 29David Flor’s Twitter, 6 February 2022, https://twitter.com/BrainClouds/status/1490240798994092035
- 30My Twitter, 29 January 2022, https://twitter.com/wincenworks/status/1487208098763018242
- 31My Twitter, 28 January 2022, https://twitter.com/wincenworks/status/1486794975941513217
- 32My Twitter, 20 February, https://twitter.com/wincenworks/status/1495143735822553088
- 33My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495284023349837825
- 34My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495284032342409225
- 35My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495214130340323331
- 36My Twitter, 20 February 2022, https://twitter.com/wincenworks/status/1495232874928553984
- 37YoDanno’s Twitter, 29 December 2021 https://twitter.com/YoDanno/status/1475964877139324929
- 38YoDanno’s Twitter, 19 September 2022, https://twitter.com/YoDanno/status/1571668673299124224
- 39YoDanno’s Twitter, 19 September 2022, https://twitter.com/YoDanno/status/1571666853461741568