Giantlands (2021)

Contents

Premise | Character Creation | Species | Professions | Ley Powers | Mutations | Other stuff | Core Rules | The World | How do I economy? | Species pt 2 | Monsters | No bears? No bullywugs… oh god the bugs! | Is this okay? | Demo Game | You’re walking in the woods… | That’s won’t work | You guys are being attacked… | Conclusion | Unplayable, and I don’t want to fix it | Is there a setting? | Spirtual successor?

Edit: Apologies to those who struggled through the initial release, and thank you to those who pointed out the many issues in it, will continue to try to tighten them up and cut back on my ellipses addiction.

Touted by Stephen Erin Dinehart IV as his role-playing game based on his unique vision of the world, but also written entirely by James M Ward (“Jim”)1 Wikipedia James M Ward <https://en.wikipedia.org/wiki/James_M._Ward> as a kind of Native American themed, spiritual successor to Gamma World2 James M Ward & Gary Jaquet Gamma World (TSR Inc, Lake Geneva WI, 1978) – the original release of GiantLands was also modelled off the White Box3 Wikipedia Dungeons & Dragons (1974) <https://en.wikipedia.org/wiki/Dungeons_%26_Dragons_(1974)> release of Dungeons & Dragons.4 Gary Gygax & Dave Arneson Dungeons & Dragons (TSR Inc, Lake Geneva WI, 1974)

Dinehart regularly claims (incorrectly) to be the inventor of Narrative Design and a great master in game design space, but routinely avoids taking responsibility for not working to smooth out any issues in his game.

If you’ve found this via my write up of the GiantLands Saga, or anything connected to that – then you’re most likely already aware that the game is bad – but curious as to all the ways it is and if there’s tiny gems of goodness among the rotting debris. Also, since the game comes in three booklets I’ll be citing them separately.

Jim passed away on 18 March 2024,5 Haase-Lockwood & Associates Funeral Homes Obituary for James “Jim” Michael Ward III <https://www.haaselockwoodfhs.com/obituary/JamesJim-WardIII> with his final work widely ignored and panned, but apparently still optimistic that it could result in a theme park one day.

The Premise

The basis for the setting is that the upon re-awakening or reaching her breaking point, the spirit of the world as we know it ends the world as we know it – killing everyone as punishment for our misdeeds toward nature and creating a fresh start known as “The Great Reset”. It encourages the Spirit Keeper (who runs the game) to imagine how their world might look after such an event, but also with underground bunkers and alien spacecraft.6 James M Ward & Stephen E Dinehart GiantLands: Keepers Guide (Wonderfilled Inc, Lake Geneva WI, 2021) at 4

This results in the return of giants, not simply big humanoids but beings of immense supernatural power. As well as a new kind of human… and also robots, aliens, star ports… and all kinds of wild nonsense that never really gets explained. It’s also weirdly inconsistent – Sapiens are introduced to the players a new type of humanoid (capable of living 200 years)7 James M Ward & Stephen E Dinehart GiantLands: Spirits Guide (Wonderfilled Inc, Lake Geneva WI, 2021) but in the Keepers Guide says they were created in the 1st Age “to rival the Giants” and appear to have been present as “humans” in every age since.8 Keepers Guide, at n 6, at 16 – 17

Continue reading Giantlands (2021)

GiantLands – The Release

So Wonderfilled Inc’s 2022 effectively started with the release of their flagship game, GiantLands, a time of celebration and one that sets the standard for any new game publisher.

It didn’t go very well.

Issues seemed to include that overseas and Kickstarter orders go low priority, that there was a some bad weather which jeopardized delivery windows for the first rounds and… well, the reception was not great.

Also yeah… do not expect any consistency in capitalization of Giantlands vs GiantLands from Wonderfilled… the branding experts. It drives me nuts too… but this is just how they are.

Continue reading GiantLands – The Release

GiantLands – The road to finishing a “finished” RPG

So, having burned countless bridges and decided that he no longer needed to partner with TSR LLC to publish his game that he previously couldn’t publish – Dinehart had a whole bunch of issues to deal with:

It was not an ideal situation – particularly given that Dinehart had no clout in the TTRPG industry before he started this fiasco, and somehow managed to have even less at this point and he is… not the best at diligent attention to detail, as demonstrated by the first version of the transfer from TSR Games to Wonderfilled Games site showcased.4 My Twitter, 8 July 2021 https://twitter.com/wincenworks/status/1412872199174643714 5 My Twitter, 8 July 2021 https://twitter.com/wincenworks/status/1413027319589924873

He also seemed to keep the TSR shirts on his online store for an awkward amount of time.6 My Twitter, 8 July 2021, https://twitter.com/wincenworks/status/1413074953193213963

Continue reading GiantLands – The road to finishing a “finished” RPG

GiantLands – Leaving NuTSR

As covered earlier, while the overall reputation of Justin LaNasa, months of barely contained reactionary non-sense and unprofessionalism built the pyre for TSR LLC (LaNasa)’s reputation, and Ernie Gygax’s interview was the match that started it – Dinehart using his GiantLands account to call a trans woman disgusting was the accelerant that turned it into a bright blaze and caught the attention of the wider world.

The actions of TSR at the time are already documented, but the absurdity of Dinehart on his own account and the GiantLands account warrants its own entry – particularly given the many loft claims he regularly makes about himself. At the time, he was doing his absolute best to look incredibly important and a man of many, many important titles.1My Twitter (25 June 2021) https://twitter.com/wincenworks/status/1408342703394361346

A screenshot of the Twitter profile of Stephen Dinehart (@SEDart4), listing him as Chief Creative Officer: @TSR_games President @Wunderfilled Executive Producer @Psychfilab Artist @zodkev @dodoinksi @dodoo9966 
It also lists his location as "Hollywood" and links to his IMDB profile.
It’s kind of amazing a guy who’s so busy and so important has time to tweet…

With credentials like that, you’d expect some sort of display of some professionalism… I mean… obviously not project management given how GiantLands had gone – but maybe something else like say marketing and communication? Well, I invite you to read his pinned tweet after he posted the “TTRPGs are the original safe space” nonsense.

A screenshot of a tweet of a Pinned tweet by Dinehart (@SEDart4): "When I say "safe space" I mean it. As a sufferer of PTSD & a survivor of various forms of abuse & assault, games, TTRPG has & always be safe spaces for me. That's why I made GiantLands. I know there are kids of all ages, like I was, that also need a safe place to simply BE." 26 June 2021.
Reminder this came up because he told a young trans woman she was disgusting. Also he’s tweeting this like Minecraft doesn’t exist now.

This is particularly telling because, contrary to what he claimed – people had in fact been telling him in detail why they disagreed with his claim. The issues of nightmare DMs who abused trust, the largely exclusionary history of the hobby, the presence of weird reactionaries in the hobby space, etc. His response to this was to dismiss this as “woke” and tell others not to be “woke” but “awake” because “it’s a lifelong journey” before promoting a “before of fake woke” posted by a fellow NFT enthusiast.2My Twitter (28 June 2021) https://twitter.com/wincenworks/status/1409233749137522688

Continue reading GiantLands – Leaving NuTSR

GiantLands – The Beginning

While the events crucial to bringing GiantLands to the TTRPG community’s attention in an extremely negative manner occurred in June 2021, the actual origin of the project is more unclear – what is clear is that from the beginning it was built on a shaky foundation that foreshadowed disaster.

Primordial Ooze

Dinehart has shifted multiple times on whether GiantLands was his own Gamma World homebrew that he GM’d as a kid or was the premise for an isometric strategy game (like X-Com) he tinkered with during film school.1Twitter (25 June 2021) https://twitter.com/wincenworks/status/1419043661015257088 Regardless of the true genesis of it, there are a number of factors that remain consistent about it:

  • It is his, property of Stephen Erin Dinehart IV, and NOBODY ELSE. He will in fact, regularly refer to as “my GiantLands” in posts on his personal Twitter even though there is no other relevant GiantLands product it could be compared to.
  • It is inspired by Gamma World. A setting very much a product of its time.2RIP Kimber Eastland (10 Feb 2020) https://www.kickstarter.com/projects/dinehart/giantlands-limited-edition-boxed-set/posts/2751900
  • It has been reworked in his imagination many, many times – frequently he will state that his original vision was in the “3rd Age” but also kind of indicate that it doesn’t matter because the “5th Age” takes place after a cataclysm that resets everything anyway.
  • The cataclysm was caused by the mother spirit of the Earth in revenge for the abuse she has endured at the hands of humanity – thus killed all of humanity (they grow back again… somehow).3My Twitter (22 July 2021) https://twitter.com/wincenworks/status/1418128086059552768
  • There are no “Classes”, only “Professions” (which operate as classes).
  • There are no “Races” because Stephen doesn’t believe in race, and regularly makes bizarre statements about this – instead their are Species and Sub-Species (which is probably how one would more accurately describe “races” in the vast majority of RPGs).4GiantLands Episode 5: Species (24 March 2020) & Gender http://amusementsparks.blubrry.com/2020/03/24/giantlands5/
  • Gender expression is “open”. (Confused? Yeah it’s weird, and covered later on.)5GiantLands Episode 5: Species & Gender (24 March 2020) http://amusementsparks.blubrry.com/2020/03/24/giantlands5/
  • It leans into Native American mythology rather than European, but not any specific group.

For those with experience dealing with creative projects, you can probably already sense one of the core problems – this is Dinehart’s “one big idea” that he will not be convinced is not supremely genius, and has overworked and redeveloped it so many times that he cannot keep it straight in his own head – let alone spec it out for a team to work on.

Continue reading GiantLands – The Beginning

The TSR & Wonderfilled/GiantLands Saga – Introduction

In June 2021, a Twitter account @tsr_games (archive) was launched to promote TSR LLC, a company registered in Wisconsin in September 2020 for the express purpose of running a tribute to the original Dungeon Hobby Shop at the original address, and making games with the help of old school gaming personalities like Ernie Gygax. The company and associated group (NuTSR) were founded by Justin LaNasa.

By the end of July 2021 the twitter account would be renamed to @wfd_games and representing Wonderfilled Inc, a company registered in Wisconsin by Stephen E Dinehart IV – former CCO then separated from TSR LLC and owner/co-creator of GiantLands. By December 2021, TSR LLC would have lodged a federal lawsuit against Wizards of the Coast over a handful of old trademarks.

The events involved in that are complicated, and convoluted, but the short version of it is a series of bad business decisions, unethical practices and expression of reactionary politics by the personalities above created quagmires of public image, legal problems and unfavourable exposure. Most of the incriminating tweets, videos, etc have seen been deleted or removed from public access so screenshots will be used where archive links are not available. Most of this is being recreated from a Twitter thread that has become incredibly unwieldly over time.

Ignition Point

In June, Ernie Gygax did an interview (no longer available on YouTube) that was reported on EN World by the site owner Morrus. In it, Ernie, amongst other things:

  • Announced that about he was dissed for being old-fashioned, particularly around ideas like gender identity.
  • Claimed Lorraine Williams was a corporate raider and that mean she was like native american tribes who would “wipe out another tribe many times take the woman and children and murder off everything else.”
  • Referred to the people at modern Wizards of the Coast and their supporters lemmings – then announced the problem is “my fighter returns antagonism for antagonism. So that’s where we start getting into some difficulties and I’m having to throw a protection from evil up.”

For obvious reasons, this raised a lot of concerns among the modern audiences and required TSR LLC to wade in on and seek support. This was, initially done primarily by Stephen Dinehart who attempted to simply to deny anything happened and then – through his GiantLands Twitter account (replying to a tweet to TSR’s Twitter) launched the tweet that escalated things to flashpoint.

A screenshot of the original exchange between Meg (@MegTheSorceress) and GiantLands (@GiantLands) where she asks them to confirm if they agree trans identities are valid, and stop evading the question, and GiantLands replied with "You are disgusting"
The tweet that set the garbage pile ablaze

The lit fuze

An apology by Ernie was issued, but at this point the situation became polarized – with the vast majority of the old school gaming (including Luke Gygax) being alarmed and opposed to all of this, sceptical of the validity of this claim of being the old company reborn and unimpressed with the responses; and reactionaries from groups like ComicsGate rushing in to defend TSR LLC, seeing it as a new battlefield where they could claim victory and dominance over shared nostalgia.

A screenshot of the article on ComicsGate "Lying about Ernie Gygax? TSR Games and GiantLands are innocent" by Rohan Kumar Pall.  It has the standard "it's all lies" rhetoric.
Rohan Kumar Pall, aka Warcampaign, posting a video on Comisgate claiming people asking for accountability on Ernie’s interview were “lying” about him.
Continue reading The TSR & Wonderfilled/GiantLands Saga – Introduction